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What's new in this update:
1.7.1
◾Fixed crash on freight market when too many jobs were generated (mods only)
◾Fixed rare crash that sometimes happened with air horn usage
◾Fixed incorrect trailer placement when automatic parking was used in Trameri Warszaw
◾Fixed engine displacement volumes for Volvo and Iveco
Update history:
1.7.0
◾All new Volvo FH and FH16 truck model
1.6.1
◾World of Trucks site launched
◾Photo Studio - includes Photo-mode and Screenshot Manager allowing upload of your best screenshots to World of Trucks
◾Online profiles - ability to connect your profile to your World of Trucks account
◾New Iveco Stralis Hi-Way sounds recorded from actual truck
◾Individual air-horn sounds
◾Realistic fuel consumption option
◾Adaptive automatic transmission option
◾Shorter jobs generation probability increased
◾License plate changes fixed
◾(1.6.1) Fixed crash when a truck uses addons from removed mods
◾(1.6.1) Increased length of input in UI related to World of Trucks accounts
1.5.2
◾Minimum requirement for Going East! DLC
DATA
◾Truck interiors appropriate for selected cabin type
◾Several new cars in the AI traffic
◾Lot of map tweaks especially in German/Poland area
CODE
◾Improved upgrade shop (addons and wheels handling, interiors) - you may encounter unexpected changes when shop is fixing your truck state
◾Fixed pedestrians disappearing
◾Fixed driver logs
◾Polished automatic gearbox logic
◾Consumption gauge and air pressure screen on Scania dashboard
◾Hazard warning made independent of blinkers
OPTIONS
◾Steering sensitivity slider range increased (both directions)
◾Steering non-linearity properly used with mouse
◾Added rumble stripe sound check-box so that it's possible to switch it off
1.4.12
◾Improved resistance to some kinds of mod conflicts
◾Added g_prefab_replace command simplifying rename of prefabs.
◾Fixed issues with advisor after teleport.
◾Fixed several possible instabilities.
◾Fixed positioning of some company trailers.
1.4.8
◾License plate system corrections
◾Interior animation fixes
◾Fixes to several tuning parts acting incorrectly
◾Improvements in memory system for better stability under heavy load
◾Traffic lights system fixes
1.4.1
VEHICLES
◾All new truck Iveco Stralis Hi-Way with tuning upgrades
◾Volvo: Fixed position of lights on the front grill, animations fixes, dashboard fixes, added oil indicator
◾DAF: fixed speed gauge display in UK trucks, fixed exhaust
◾Majestic: Fixed disappearing of the doorsteps
◾Renault: Fixed blinkers
◾Man: Fixed material issues
◾Fixed wrong lod on flat bed trailer
◾Overweight trailer: Fixed position of wheel and mudguards
◾Cistern trailer: Fixed position of wheel and mudguards
◾Log trailer: Added front white lights
◾Fix shadow casters for some upgrades
◾AI cars: the lamps are visible from greater distance at night
◾Fixed shader issues with auxilary lights for all trucks
SIMULATON
◾Reworked force feedback feature
◾Engine torque simulation improvements. Idle throttle and clutch changes.
◾Many new physical properties added to the simulation model. All dashboard gauges are simulation based now
◾Vehicle telemetry information is available to third-party applications using a first version of ETS2 Telemetry SDK. Pilot testing with kind help of
www.fanaleds.com
◾There is config variable in console "g_pedal_clutch_range", that can tweak clutch pedal active area length. Range is 0.1 to 1.0 (default value is 1.0)
◾Fuel consumption during engine idle fixed
GAMEPLAY
◾Redesigned Job Market's job listing to be able scroll through all jobs
◾The speed limiter can be now disabled in Options screen.
◾Added Advisor warning messages related to retarder, parking brake and air pressure warnings are not shown when gear is set to neutral.
◾Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
◾Ferry route length displayed in the job selection.
◾Loan installments are properly rounded up and displayed, improved timing of loan payments
◾Upgrade shop does not automatically discard everything with change of cabin/chassis. Only non-compatible accessories are removed
◾There is config variable in console "g_income_factor", that can lower job income of you and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
◾World map can be closed by same key that opens it (default key M)
MAP
◾Fixed navigation lines on UK variant roundabout
◾Hundreds map fixes, tweaking and prettyfications
◾A2 highway completed (as in real life 2 lane highway) including tollgates
◾New road leading south from Szczecin in Poland
◾Fix - added some no-weather areas placed under some bridges to avoid rain appearing there
◾Wrongly set border between France and Belgium fixed
◾Grass, terrains and rocks intersecting walls of some tunnels fixed
◾Tons of other minor map fixes
MODELS
◾Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming later)
◾Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
◾New small tollgates in Poland on A2 road
◾Fixed animations of various pedestrians
CODE
◾Asynchronous loading smoothes speed of resource loading resources, reducing overall lag and "spikes" for more even framerate
◾It is possible to skip the intro animation using a -nointro parameter
◾Fixed garage name in player truck relocation UI
◾Rain probability in both corner values ensures infinite weather duration
◾Weather can change after time fast forward
◾The save slot selection is shown after profile selection if there was problem with automatic load
◾There is config variable in console "s_rumble_enabled", that can enable/disable sound of rumble stripes on the roads
◾Increased range of non-linerity slider in controller option screen
◾Fix potential crash related to recent Nvidia Optimus drivers changes
◾Added more job-start autosaves
◾Improved robustness to mod removals
◾Improved behavior of input wizard
◾Improved efficiency of memory pool usage
◾Renamed game.log and game.crash files to game.log.txt and game.crash.txt
◾Improved behavior of non-widescreen resolutions while driving
◾Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, 1-wide fov with ui on central monitor, 2 - three separate views). In the three-view mode it is possible to compensate for bezels using r_multimon_border_fov_* cvars
◾The game will reset jobs whenever it detects certain changes in data
◾Added Georgian language to the game
SOUND
◾Money sound played only on important events
◾Air brake sound fixed
STEAM
◾Game will pause when Steam overlay appears
◾Steam notifications are positioned on the opposite side of the screen than Route Advisor
MODDING
◾New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in separate sectors.
◾Many definition lists (e.g. types of AI trucks) can be now simultaneously extended by more than one mod.
◾As result of multiple changes it is now possible to have more than one reverse speed in modded trucks.
1.3.1
◾(1.3.1) several safety checks added to improve stability with unofficial game mods created for previous versions of the game
◾official licenses from Iveco and Volvo
◾ability to change the company name, logo or preferred brand
◾retarder (automatic or manual)
◾per-profile mod selection (can be overridden using -force_mods command line parameter)
◾support local currencies of each country in the game
◾gearbox accessory selection
◾new online radio stations (now up to 190 stations)
◾physics takes into account different weights for trailers and cargos
◾Renault Premium upgrades
◾Renault Magnum side-skirts are now an optional upgrade
◾hired driver log
◾hired drivers more likely to find suitable cargo on the way back
◾re-hired driver issue fixed
◾ferry fee is not charged to player for quick jobs
◾UK distances in GPS fixed
◾fixed memory leak when playing mp3 files using radio
◾improved handling of corrupted save files
◾improved resiliency to some types of corruptions caused by mod removal
◾fixed cabin blur during rain
◾over 200 map changes and fixes
◾several German roads thoroughly tweaked and prettyfied
◾bump causing damage on German A3 fixed
◾powerline columns in the middle of the road removed
◾gas station in Bremen
◾AI curves fixing on some prefabs
◾increased vertex buffer sizes to improve game stability with more detailed vehicle models
◾Product Key verification step added, only genuine keys in good standing accepted as of version 1.3+
1.2.5.1
◾DAF - added as new licensed truck brand
◾added command line parameter -nodx9ex which disables extended DX9 interfaces for compatibility with Xfire
◾support for Unicode characters
◾support for Japanese, Korean, Vietnamese, Chinese, and Bulgarian
◾enter your name in profile with non-ASCII characters
◾better automatic save/load system
◾fixes in registration plates for SK, NL, FR, I, S, BE, A
◾recreated lamps illumination of all trucks, trailers and AI vehicles
◾readjusted fatigue simulation
◾new gearboxes for each truck
◾adjusted steering
◾over two hundred individual map fixes and prettyfications, fixed weather areas, added new lamps to prefabs
◾several inaccessible roads removed from navigation system
◾bus added as AI vehicle in traffic
◾improvements of AI handling on prefabs - speed, acceleration, and braking
◾decreased Valiant dashboard brightness
◾route advisor's "running line" corrected
◾added extra tier to progress history - progress is shown up to level 150 now
◾skill screen doesn't pop up on level up anymore if there are no skill points available
◾rain probability slider added to Options
◾truck braking intensity slider added to Options
◾subtle improvements in HDR tonemapping
1.1.3
◾Improved handling of fatigue.
◾Stopping of advisor lines fixed.
◾Some potentially crashing issues fixed.
1.1.1
◾Hazard warning indicators are working with engine off.
◾Improved vehicle maneuverability.
◾Improved HDR tonality.
◾Cruise control disables on any action of the driver.
◾Fixed sunshafts missing with MLAA enabled in some situations.
◾Dynamic force feedback disabled when the game is paused.
◾Truck license plate management corrected.
◾Missing money in UK variant of "lite" Route Advisor fixed.
◾Wrong dashboard cruise control symbols corrected.
◾Wrong handling of double click on certain UI elements fixed.
◾Missing AI traffic on some low-end setups fixed.
◾Missing load/save screenshots for long profile names fixed.
◾Random trailer disappearing after truck upgrade fixed.
◾Missing navigation route after truck upgrade fixed.
◾Parking bonus is awarded correctly.
◾Total job distance computation corrected.
◾Fixed sound bursts of the environment-placed sounds.
◾Parking brake stick animation updated after setting value.
◾Map: signs tweaking, AI speed tweaking on some problem spots.
◾Fixed Majestic windshield wipers.